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Showing posts from November, 2019

College Football Coach v1.4 Release Candidate Beta + New Custom Data Files

There's a beta that's been available for a few weeks now on my latest version 1.4X of College Football Coach: Career Edition. This is a big update! It adds in the following new features: + 2019 Season + New Dashboard Feature + Re-Code major portions of the game for future improvements and speed + Add Save option before Recruiting + New Coordinator Positions! + Transfer Players - Now you can accept/decline + New Player Profile and Coach Profile Cards + Lots of UI updates + New Hall of Fame requirements + Updated Game Simulation with In-Game Injuries + General Injury System overhaul + More News Headlines and Stories + Small tweaks to various formulas within the entire game + Much more! Here is the link to the 2019 Custom Databases: https://drive.google.com/drive/folders/11ycBKJcjYdqXeVccKjoqutBzGpk00nDV?usp=sharing

College Football Injuries & Realism

I'd like to spend a little bit of time today, very quickly, to go over a negative comment I keep seeing pop up in forums and on Play Store reviews. The topic is INJURIES and how realistic and how many there are. Many people now have given me negative reviews or feedback saying there are way too many injuries and it's not fair. I've never seen more than 5 or so injuries on a team at any given time. In fact, at some point, you can't because the logic of the game doesnt allow you to have TOO many injuries, otherwise the game will run out of players and it'll crash. Let's just say there's 6 injuries on your team at once, which is a bit high from my experience simming thousands of seasons of this game. Is that unrealistic? People who think this is unrealistic may not really pay attention to actual football rosters. Let's look at today. Here's Alabama's injury report: They have 4 players listed out for the season, another guy with a long